5

Anderson, K. J. (1996). Therefore I am: The tale of IG-88. In K. J. Anderson (Ed.), Tales of the bounty hunters. New York, NY: Spectra.

Query Note: For Arras, К. O., please flush out reference.

Arras, К. O., & Cerqui, D. (2005). Do we want to share our lives and bodies with robots? A 2000 people survey. No. LSA-REPORT-2005–002.

Barra-Chicote, R., Yamagishi, J., King, S., Montero, J. M., & Macias-Guarasa, J. (2006).

Prosodic and segmental rubrics in emotion identification. 2006 IEEE International Conference on Acoustics, Speech and Signal Processing. ICASSP 2006 Proceedings, p. I–I.

Bartneck, C, Kanda, T, Ishiguro, H., & Hagita, N. (2007). Is the uncanny valley an uncanny cliff? In D. S. Kwon (Ed.), The 16th IEEE International Symposium on Robot and Human Interactive Communication, 2007. RO-MAN 2007, pp. 368–373.

Bartneck, C, Kanda, T, Ishiguro, H., & Hagita, N. (2009). My robotic doppelganger:

A critical look at the uncanny valley. In The 18th IEEE International Symposium on Robot and Human Interactive Communication, Japan, 2009, 269–276.

Baum, F. L. (1900). The Wonderful Wizard of Oz. New York, NY: George M. Hill.

Borenstein, S. (2007, August 8). Scientists struggle to define life. USA Today; http://usatoday30.usatoday.com/tech/science/2007-08-19-life_N.htm.

Breazeal, C. (2003). Emotion and sociable humanoid robots. International Journal of Human-Computer Studies, 59(1), 119–155.

Burleigh, T. J., Schoenherr, J. R., & Lacroix, G. L. (2013). Does the uncanny valley exist? An empirical test of the relationship between eeriness and the human likeness of digitally created faces. Computers in Human Behavior, 29(3), 759–771.

Davies, J. (2014). Riveted: The science of why jokes make us laugh, movies make us cry, and religion makes us feel one with the universe. London, UK: Palgrave Macmillan.

Dovidio, J. F., Johnson, J. D., Gaertner, S. L., Pearson, A. R., Saguy, T, & Ashburn-Nardo, L. (2010). Empathy and intergroup relations. Prosocial motives, emotions, and behavior: The better angels of our nature, 393–408.

Gombay, A. (2007). Descartes. Oxford, UK: Blackwell.

Gray, К., & Wegner, D. M. (2012). Feeling robots and human zombies: Mind perception and the uncanny valley. Cognition, 125(1), 125–130.

Kahneman, D. (2011). Thinking, fast and slow. New York, NY: Farrar, Straus &Giroux.

Kret, M. E., & de Gelder, B. (2012). Islamic headdress influences how emotion is recognized from the eyes. Frontiers in Psychology, 3, 110.

Mann, L. (1981). The baiting crowd in episodes of threatened suicide. Journal of Personality and Social Psychology, 41(4), 703–709.

Minsky, M. (1986). The society of mind. New York, NY: Simon & Schuster.

Mori, M. (1970). Bukimi no tani [The Uncanny Valley]. Energy, 7(4), 33–35.

Mori, M., MacDorman, K. F, & Kageki, N. (2012). The uncanny valley [from the field].

Robotics and Automation Magazine, IEEE, 19(2), 98–100.

Page, R. A., & Moss, M. K. (1976). Environmental influences on aggression: The effects of darkness and proximity of victim. Journal of Applied Social Psychology, 6(2), 126–133.

Reeves, В., & Nass, C. (1996). How people treat computers, television, and new media like real people and places. Cambridge, MA: Cambridge University Press.

Reynolds, D. J., & Gifford, R. (2001). The sounds and sights of intelligence: A lens model channel analysis. Personality and Social Psychology Bulletin, 27(187), 187–200.

Rosenthal-von der P?tten, A. M., Kramer, N. C, Hoffmann, L., Sobieraj, S., & Eimler, S. C. (2013). An experimental study on emotional reactions towards a robot. International Journal of Social Robotics, 5(1), 17–34.

Turing, A. M. (1950). Computing machinery and intelligence. Mind, 49(236), 433–460.

Waytz, A., Gray, K., Epley, N, & Wegner, D. M. (2010). Causes and consequences of mind perception. Trends in Cognitive Science, 14(8), 383–388.

Zhong, C. B., Bohns, V. K., & Gino, F. (2010). Good lamps are the best police: Darkness increases dishonesty and self-interested behavior. Psychological Science, 21(3), 311–314.

Более 800 000 книг и аудиокниг! 📚

Получи 2 месяца Литрес Подписки в подарок и наслаждайся неограниченным чтением

ПОЛУЧИТЬ ПОДАРОК